Astro Bot Ps5 Update Adds Square Enix Love, Trophies, & Levels

Entire levels are built around Astro Bot’s power-ups, but most aren’t just one-off gimmicks. Upgrade your lifestyleDigital Trends helps readers keep tabs on the fast-paced world of tech with all the latest news, fun product reviews, insightful editorials, and one-of-a-kind sneak peeks. It even feels like some popping candy has smuggled its way into your controller as it fizzes and pings away, sweetly reacting to whatever is happening on screen.

To open the Gatcha Lab on your Crash Site, you will need to collect your first 16 Puzzle Pieces to unlock it. Once you have a total of 16 Puzzle Pieces, they will automatically fill in the Gatcha Lab puzzle and the Gatcha Lab will appear at your Crash Site. Find your first Puzzle Piece to unlock the A Puzzling Start trophy. You will come across your first Puzzle Pieces in the Sky Garden. Check out our Sky Garden walkthrough to learn where to find the three Puzzle Pieces hidden there.

Astro Bot begins with a PS5-shaped spaceship traveling the stars when its crew of 300 Bots suddenly encounters a mischievous alien who breaks the ship and scatters its pieces and crew across multiple galaxies. As players take control of Astro, they’ll work to repair the ship and rescue their crewmates. Environmental puzzles and exciting set pieces await players in Astro Bot’s dozens of stages that can take anywhere from a couple minutes to a quarter of an hour to complete. Fans of PlayStation history will be very tempted to spend more time on each stage thanks to the many nods to past franchises and moments.

Up Next: Crash Site

Try to press on and not stop, as you’ll become an easy target for projectile enemies or obstacles like fire or thin ice. Not every level does require you to be quick on your feet, but it’s a good reminder for when you’re tackling some of the harder levels. gg88 has teased that tools will eventually be added to Astro Bot that should appeal to speedrunners. With that tool and a bit of post-launch content updates, Astro Bot’s fun could last a lot longer than it does, and that would be a welcome inclusion for a game with a short run time. Still, any frustration with the game ultimately stems from wanting more of what Astro Bot provides, which at its core is a top-tier platformer with innovation, charm, and enjoyment to spare.

Speaking of the use of DualSense, the game uses all of the controller’s features to the max. It adds so much to the in-game experience that this game might actually be the perfect demo to showcase what a PS5 and DualSense can do. The use of adaptive triggers, haptic feedback, and gyro controls makes the game perfect for the console. Special Bots can be found as you progress through Astro Bot, each one dressed as a character from PlayStation’s long history. There are hundreds of them to collect, appearing in each level of the game.

Regular enemies are wearing reindeer antlers, and many animal bots are bobbing along to the music and enjoying the festivities. It’s so cheery and fun, even more so than is typical for Astro Bot, and it’s the perfect Christmas playground to mess around in and absorb its joyful atmosphere. Looking for something festive to play on PS5 to keep the holiday vibes rolling? In our view, there’s nothing better than Astro Bot’s post-game Christmas level. Balan wasn’t great but each suit even for 80 to me went yeah I can sense each has a fair purpose even if not implemented well of the use cases, it still has a use. Like Rayman 3 did with it’s suits which is why I bought Balan, I still got my fun out of it besides how bad it is for sure.

What Is Astro Bot?

In order to get the Platinum, you need to rescue every Bot and get every Puzzle Piece. We need to give a shout-out to the DualSense support here, because as you might expect, it’s best in class. Team Asobi asserted dominance in this area with Playroom, but the range of effects delivered here through haptic feedback and the adaptive triggers outshines it.

All these power-ups combined with the varied level design make for a game that never runs short of ideas, and it’s brilliant. PS5 pack-in Astro’s Playroom was a taster dish, teasing players with a short but sweet experience; Astro Bot, then, is the full three-course meal. Once you’ve beaten all 10 of the Lost Galaxy levels (although it’s currently unclear if you also need to get the 100% completion gold flag on these levels as well), a present will appear in the middle of the nebula. Fly over and activate the present to enter the Final Encore level, which has five bots and two puzzle pieces — just like the rest of the Lost Galaxy levels. [newline]Team Asobi has announced that five new levels are coming to Astro Bot as weekly drops, starting on Feb. 13. (That’s today!) As with previous additions to the Game of the Year winner, the new levels are free to download — and, of course, each comes with a new Special Bot to rescue.

Overall, it’s a super enjoyable game and definitely worth playing. It’s clear from the very first frame of Astro Bot just how much love and reverence Team Asobi has for the history of Sony’s consoles and their library of games. You choose a new save file by selecting one of three original PlayStation memory cards and are then thrust into a scene taking place on your PS5-shaped mothership.

Every Planet In Astro Bot (all Stages List)

Needless to say, Astro Bot exceeded my expectations by being nearly perfect in almost every aspect of the game. The story of the game isn’t all that compelling; however, the fact that it’s able to tell a story and make it understandable without a single line being spoken means something. The motivation of the game is to rescue the missing crew members of the now-broken PS5 mothership due to the damage caused by their nemesis. It’s nothing fancy, yet somehow it’s able to sneak in amazing interactions between the bots, and that just makes everything a lot better than I think it actually is.

They compared it to Super Mario Odyssey but noted it still feels unique. IGN gave it a 9/10, calling it a fantastically inventive platformer filled with PlayStation memories. While most levels are linear, they highlighted some as exceptionally enjoyable and creative. The game currently holds a 4.89 out of 5 stars with over 31,000 ratings on the PSN Store. The simplest way to describe Astro Bot is honestly to compare it to Mario, as it employs a similar kind of “world” structure. There are six themed galaxies you’ll explore, each of which is filled with a handful of main story worlds, hidden extra levels and challenges, a boss battle, and a final world themed after a prominent PlayStation franchise.

I arrived at the end credits after nine hours but had only collected 206 out of a possible 301 bots on my journey. There’s plenty to do after the main levels are done, including finding the remainder of the crew, building out the rest of the hub base, and unearthing new secrets among the stars. There’s so much, in fact, that it took me another nine hours (so, 18 in total) to 100% Astro Bot and acquire the platinum trophy that comes with it. While I’d never say any of its main worlds ever approach being truly “difficult” in the pursuit of that 100% completion goal, some enemies or obstacles did take a few tries. Thankfully, checkpoints are often generously and frequently located, meaning you’re only ever moments away from the spot of your previous demise. The Sponge appears in the Bathhouse Battle stage of Astro Bot and has similar powers to the Elephant.

We are happy playing PS4, other PS5 or any older gen games, coming up to a compelling PS5/Series/Switch/PC/mobile game and then going back to the other or moving on to the next. The creativity is there no doubt and people wanting a break or something to mix in from the cinematic games or just something to play in depseration. But I think this all the time with videos I watch/games I play/research and end up with large comments like this. A good game is a good game yes, but a game that may appeal to one person will not appeal to another. However reviews and scores you would think would then be balanced. I disagree that a platform game, however good, is a perfect score.

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